Christian Mills
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Procedural Generation
My notes from resources on procedural generation.
Published
December 9, 2021
Modified
September 12, 2024
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Notes on Dungeon Generation via WaveFunctionCollapse
My notes from Brian Bucklew’s talk on procedurally generating dungeon levels using the WaveFunctionCollapse algorithm.
Dec 28, 2021
4 min
Notes on WaveFunctionCollapse for 3D
My notes from Martin Donald’s video on using the WaveFunctionCollapse algorithm for 3D modules.
Dec 28, 2021
8 min
Notes on Practical Procedural Generation
My notes from Kate Compton’s talk on practical techniques for procedural generation.
Dec 29, 2021
7 min
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