Christian Mills
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Notes on ICML 2024 Tutorial: Physics of Language Models

My notes from Zeyuan Allen-Zhu's ICML presentation, outlining a physics of language models framework using synthetic data, controlled experiments, and probing to reveal how LLMs learn, store, and manipulate knowledge, perform multi-step reasoning, and depend on training conditions for robust, generalizable capabilities.

Notes on The Superstruct Manifesto

My notes from the book The Superstruct Manifesto꞉ A Survival Guide for Founders Who Depend on Devs to Get Things Done by David Guttman.

Notes on The Great Mental Models - Volume 2: Physics, Chemistry, and Biology

My notes from the book The Great Mental Models - Volume 2: Physics, Chemistry, and Biology by Shane Parrish and Rhiannon Beaubien.

GPU MODE Lecture 15: CUTLASS

Lecture #15 provides an in-depth conceptual explanation of NVIDIA's Cutlass library's tensor layout algebra system, focusing on how it handles shapes, strides, and tiling operations for efficient GPU tensor computations.

GPU MODE Lecture 14: Practitioners Guide to Triton

Lecture #14 provides a practical introduction to writing and optimizing GPU kernels using Triton, featuring comparisons with CUDA and hands-on examples like tensor copying, image processing, and matrix multiplication.

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Tutorials

Foundational Setup Guides

Step-by-step tutorials for setting up essential tools and platforms, designed to provide a solid foundation for a diverse range of projects.

Fine-Tuning Image Classifiers with PyTorch and the timm library for Beginners

Learn how to fine-tune image classification models with PyTorch and the timm library by creating a hand gesture recognizer in this easy-to-follow guide for beginners.

Training YOLOX Models for Real-Time Object Detection in PyTorch

Learn how to train YOLOX models for real-time object detection in PyTorch by creating a hand gesture detection model.

ONNX Runtime in Unity

Tutorials for integrating ONNX Runtime into the Unity game engine.

TensorFlow.js in Unity

In this tutorial series, we explore how to create TensorFlow.js plugins for the Unity game engine.

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Notes

Books

My notes from various books.

GPU MODE Lecture Notes

My notes from the GPU MODE (formerly CUDA MODE) reading group lectures run by Andreas Kopf and Mark Saroufim.

Education

My notes from resources on education.

History

My notes from resources on history.

Mastering LLMs Course Notes

My notes from the course Mastering LLMs: A Conference For Developers & Data Scientists by Hamel Husain and Dan Becker.

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About Me

I’m Christian Mills, a deep learning consultant specializing in practical AI implementations. I help clients leverage cutting-edge AI technologies to solve real-world problems.

I combine hands-on experience with technical expertise and clear communication to guide projects from conception to deployment.

My Expertise

  • Custom AI solution development
  • Automated synthetic data pipelines
  • Real-time object detection and tracking systems
  • LLM integration and fine-tuning
  • AI Strategy Consulting

Interested in working together? Fill out my Quick AI Project Assessment form or learn more about me.

  • Content licensed under CC BY-NC-SA 4.0

  • © 2025 Christian J. Mills

  • Code samples licensed under the MIT License