Testing out an arbitrary style transfer model and a change in plans for the end-to-end style transfer tutorial.
Feb 17, 2021
A summary of what I've been working on for the past week.
Feb 8, 2021
Feb 1, 2021
A summary of what I've been working on for the past couple weeks.
Jan 24, 2021
I got the video stylization model to work properly in Unity and found some weaknesses in the fast neural style model.
Jan 12, 2021
Examining results from my initial attempts to optimize the few-shot video stylization model.
Jan 9, 2021
Examining results from my initial attempts to optimize the fast neural style transfer model.
Jan 6, 2021
This post covers my experience getting PyTorch to run with CUDA on WSL2.
Dec 31, 2020
Examining results from longer training sessions and Unity's implementation in Kinematica demo.
Dec 20, 2020
Trying out custom datasets, a new model, and Unity's style transfer project.
Dec 18, 2020
This post provides a basic method for performing in-game style transfer.
Dec 8, 2020
This post covers how to handle video input with different aspect ratios.
Nov 20, 2020
This post covers how to use a webcam feed as input for the PoseNet model.
Nov 15, 2020
This post covers how to create a pose skeleton by drawing lines between key points.
Nov 14, 2020
This post covers how to map the key point locations to GameObjects.
Nov 13, 2020